![RonanMahonArt on Twitter: "Nice, you can now reimport your mesh in Substance Painter with one button, no more jumping through project settings https://t.co/7GoFqtJAob" / Twitter RonanMahonArt on Twitter: "Nice, you can now reimport your mesh in Substance Painter with one button, no more jumping through project settings https://t.co/7GoFqtJAob" / Twitter](https://pbs.twimg.com/media/FfhP8FIX0AMOYz7.png)
RonanMahonArt on Twitter: "Nice, you can now reimport your mesh in Substance Painter with one button, no more jumping through project settings https://t.co/7GoFqtJAob" / Twitter
![My texturing nightmare: errors with UV maps between Blender and Substance Painter - Materials and Textures - Blender Artists Community My texturing nightmare: errors with UV maps between Blender and Substance Painter - Materials and Textures - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/5/7/f/57f683b2fc40b3f09d8d7db73b04627ad6f35f44.jpeg)
My texturing nightmare: errors with UV maps between Blender and Substance Painter - Materials and Textures - Blender Artists Community
![BUG?] Mesh UV mapping does not update properly not exporting correctly? - Rhino for Windows - McNeel Forum BUG?] Mesh UV mapping does not update properly not exporting correctly? - Rhino for Windows - McNeel Forum](https://global.discourse-cdn.com/mcneel/uploads/default/original/3X/0/4/04a9ff5ff0af7fe9420220e987591cef0675545d.png)
BUG?] Mesh UV mapping does not update properly not exporting correctly? - Rhino for Windows - McNeel Forum
![Lubos on Twitter: "Small feature to improve workflow in ArmorPaint. Quickly re-import mesh from source obj/fbx/blend file. https://t.co/VVRp894yHp" / Twitter Lubos on Twitter: "Small feature to improve workflow in ArmorPaint. Quickly re-import mesh from source obj/fbx/blend file. https://t.co/VVRp894yHp" / Twitter](https://pbs.twimg.com/ext_tw_video_thumb/1189916374832943104/pu/img/GgA3u73THmWpuhhQ.jpg:large)
Lubos on Twitter: "Small feature to improve workflow in ArmorPaint. Quickly re-import mesh from source obj/fbx/blend file. https://t.co/VVRp894yHp" / Twitter
![Edited the UV Map of a mesh, and after reimporting and rebaking, the mesh is really wonky... happens on a fresh project import too. Any ideas? Edited on Left, Old on Right. : Edited the UV Map of a mesh, and after reimporting and rebaking, the mesh is really wonky... happens on a fresh project import too. Any ideas? Edited on Left, Old on Right. :](https://preview.redd.it/edited-the-uv-map-of-a-mesh-and-after-reimporting-and-v0-4pioqfom1nga1.png?auto=webp&s=4c2e4e5b9fcc5058bf95635abc389950b5d44f71)